However, I wanted to make sure the boss could always be threatening to all players. I was really inspired by the former Yeti Hunt mode, where a boss picks up power-ups to become more powerful. Who came up with the mode, and how did you and the Overwatch team build on the concept?ĬA: I came up with three concepts for possible Workshop modes, and the Overwatch team and I settled on an asymmetrical boss fight. What were your first thoughts when the Overwatch team approached you about building the mode?ĬA: It was a sense of shock at first, but I was happy for the opportunity because it was a wonderful chance to show everyone what cool things you can do with the Workshop. We spent a little time with CactusPuppy to find out more about his approach to creating the game mode and what it took to bring it to life. ![]() This new mode features a 1v4 asymmetrical fight, where four brave adventurers stand up to the Demon Lord Reinhardt as they work to stop his monstrous rampage throughout Overland. Nothing tops a great adventure like an epic boss fight, and you’ll find just that in the new Defeat the Demon Lord game mode built by Workshop creator CactusPuppy. ![]() Building an Epic Boss Fight in Defeat the Demon Lord!
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